

Die - Caves of Qud is brutally difficult and deaths are permanent.A novel’s worth of handwritten lore is knit into a procedurally-generated history that’s unique each game. Learn the lore - there’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians.Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
Pursue allegiances with over 60 factions - apes, crabs, robots, and highly entropic beings, just to name a few.However I keep reading good reviews of this game and the video by it self pretty much sold me. Just as by principle, you do not want to sale yourselves short. One thing thats amazingly useful on a high evasion build is the mercurial cloak, mainly because you warp on taking the damage, not at the end of the round. By principle I normally only buy games on sale and really good ones at that, say no less than 70. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things. So Ive been trying out an evasion based true kin and its actually feeling pretty powerful in the end game. That means they have levels, skills, equipment, faction allegiances, and body parts.

